Maximising the Transferability of Interaction Techniques for Immersive Technologies

Becky, Spittle (2021) Maximising the Transferability of Interaction Techniques for Immersive Technologies. In: IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 4th - 8th October 2021, Bari, Italy.

Becky_DoctoralConsortium_ISMAR2021.pdf - Accepted Version

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A key factor encompassing immersive technologies is interaction, and the input methods employed to manipulate an interface. Nevertheless, barriers surrounding interaction and usability continue to hinder the development and potential of immersive technologies, with researchers having difficulties taking applications from laboratory environments to real use cases [5]. Therefore, the proposed PhD research aims to identify how natural input methods are best implemented in regards to commonplace tasks in immersive environments, and uncover how user approaches adapt depending on changes in environmental factors, the context of interaction and the hardware employed.

Item Type: Conference or Workshop Item (Paper)
Identification Number:
6 August 2021Accepted
1 November 2021Published Online
Uncontrolled Keywords: Human-centered computing, Human computerinteraction (HCI), Interaction paradigms, Mixed / augmented re-ality; Human-centered computing, Human computer interaction(HCI), Interaction paradigms, Virtual reality
Subjects: CAH11 - computing > CAH11-01 - computing > CAH11-01-01 - computer science
Divisions: Faculty of Computing, Engineering and the Built Environment > School of Computing and Digital Technology
Depositing User: Maite Frutos
Date Deposited: 21 Oct 2021 10:21
Last Modified: 22 Mar 2023 12:00

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