Chaotic Human Simulation - A Steam Lab by Artist Mike McShane
McShane, Mike (2023) Chaotic Human Simulation - A Steam Lab by Artist Mike McShane. Project Report. Birmingham City University.
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STEAMhouse Case Study_Chaotic Human Simulations_Final.pdf - Published Version Download (377kB) |
Abstract
What’s a STEAM Lab?
STEAM Labs are highly experimental, collaborative workshops where participants have the opportunity to experiment with processes that impel them to think about the development of projects, products and services in completely new ways.Each STEAM Lab is different but each one is underpinned by five guiding principles: conversation, exploration, collaboration, openness, and newness.
What was this STEAM Lab about?
On the 28th March, STEAMhouse welcomed 15 participants to explored the intersection of technology, art, and science through the use of human simulation technology. During the STEAM lab, the transfer of information was explored as a creative act, with a focus on how chain reactions fed into each other and were transitioned through various methods, materials, and challenges. The activities provided an opportunity to consider whether mistakes in communication were analogous to the errors that occur in genetic code during reproduction, and how this could drive the evolution of the creative process.
Item Type: | Monograph (Project Report) | ||||
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Dates: |
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Subjects: | CAH00 - multidisciplinary > CAH00-00 - multidisciplinary > CAH00-00-00 - multidisciplinary | ||||
Divisions: | Research, Innovation, Enterprise | ||||
Depositing User: | Gemma Tonks | ||||
Date Deposited: | 16 May 2023 09:17 | ||||
Last Modified: | 16 May 2023 09:17 | ||||
URI: | https://www.open-access.bcu.ac.uk/id/eprint/14392 |
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