Improving Accessibility to Intangible Cultural Heritage Preservation using Virtual Reality
Selmanovic, Elmedin and Rizvic, Selma and Harvey, Carlo and Boskovic, Dusanka and Hulusic, Vedad and Chahin, Malek and Sljivo, Sanda (2020) Improving Accessibility to Intangible Cultural Heritage Preservation using Virtual Reality. Journal on Computing and Cultural Heritage, 13 (2). ISSN 1556-4673
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Abstract
Presentations of virtual Cultural Heritage artifacts are often communicated via the medium of interactive digital storytelling. The synergy of a storied narrative embedded within a 3D virtual reconstruction context have high consumer appeal and edutainment value. We investigate if 360 degree videos presented through virtual reality further contribute to user immersion for the application of preserving Intangible Cultural Heritage. A case study then analyses whether conventional desktop media is significantly different than virtual reality as a medium for immersion in intangible heritage contexts. The case study describes bridge diving at Stari Most, the old bridge in Mostar Bosnia. This application aims to present and preserve the bridge diving tradition at this site. The project describes the site and history along with cultural connections, a series of quiz questions are presented after viewing all of the \tr{materials. Successful completion of the quiz allows a user} to participate in a virtual bridge dive. The subjective evaluation provided evidence to suggest that our method is successful in preserving intangible heritage and communicating ideas in key areas of concern for this heritage that can be used to develop a preservation framework in the future. It was also possible to conclude that experience within the VR framework did not affect Effort Expectancy for the web application, but the same experience made a significant influence for the Performance Expectancy construct.
Item Type: | Article | ||||||
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Additional Information: | © ACM, 2020. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in Journal on Computing and Cultural Heritage, Volume 13, Issue 2, https://dl.acm.org/doi/10.1145/3377143 | ||||||
Identification Number: | https://doi.org/10.1145/3377143 | ||||||
Dates: |
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Uncontrolled Keywords: | virtual reality, intangible cultural heritage, head mounted display, storytelling | ||||||
Subjects: | CAH11 - computing > CAH11-01 - computing > CAH11-01-01 - computer science | ||||||
Divisions: | Faculty of Computing, Engineering and the Built Environment Faculty of Computing, Engineering and the Built Environment > School of Computing and Digital Technology |
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Depositing User: | Carlo Harvey | ||||||
Date Deposited: | 17 Feb 2020 09:04 | ||||||
Last Modified: | 22 Mar 2023 12:01 | ||||||
URI: | https://www.open-access.bcu.ac.uk/id/eprint/8910 |
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