Making wicked problems game for planning
Carter, Claudia and Scott, Alister and Adams, David (2015) Making wicked problems game for planning. In: Future Planning, Future Cities, 9-11 September 2015, London.
Full text not available from this repository. (Request a copy)Item Type: | Conference or Workshop Item (Paper) | ||||||
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Subjects: | CAH13 - architecture, building and planning > CAH13-01 - architecture, building and planning > CAH13-01-01 - architecture CAH13 - architecture, building and planning > CAH13-01 - architecture, building and planning > CAH13-01-02 - building CAH13 - architecture, building and planning > CAH13-01 - architecture, building and planning > CAH13-01-04 - planning (urban, rural and regional) |
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Divisions: | Faculty of Computing, Engineering and the Built Environment Faculty of Computing, Engineering and the Built Environment > School of Engineering and the Built Environment Faculty of Computing, Engineering and the Built Environment > School of Engineering and the Built Environment > School of Built Environment |
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Depositing User: | Ian Mcdonald | ||||||
Date Deposited: | 08 Nov 2017 11:23 | ||||||
Last Modified: | 22 Mar 2023 12:16 | ||||||
URI: | https://www.open-access.bcu.ac.uk/id/eprint/5289 |
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