Activity Based Easy Learning Of PushDown Automata

Elmitwally, Nouh (2022) Activity Based Easy Learning Of PushDown Automata. ICCR 2022 IEEE proceedings. (In Press)

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Abstract

Teaching is a skill. It is significant to aware or enquires how to express this skill. Teacher must have fully griped upon his art of teaching. He must know the psychology, mental and emotional distorting elements of students to deal with in all situations accordingly. Learning disability is not a big difficulty or harder-ship and can achieve easily by developing interest and motivating students by introducing some new updated tools and methodologies like Thoth, SELFA, FLUTE, JFLAP, FLAP, Java Finite Automata, Deus Ex Machina (DEM) and homework exercises for practicing by hand, workshops, oral assessments, quizzes, group sharing, group assessment, clustering and feedback respectively that are explain below. This article provides different ways of teaching PDA and makes students learning process easy. Furthermore, this article also clear the conceptual model of PDA and enhance the ability to design PDA machine conveniently.

Item Type: Article
Dates:
DateEvent
6 October 2022Accepted
Uncontrolled Keywords: Push down Automata (PDA), Theory of computation (ToC), Formal language, Learning tools, Methodology, DEM, Design, JFLAP, Teacher, Students
Subjects: CAH11 - computing > CAH11-01 - computing > CAH11-01-01 - computer science
Divisions: Faculty of Computing, Engineering and the Built Environment > School of Computing and Digital Technology
Depositing User: Nouh Elmitwally
Date Deposited: 22 Nov 2022 11:39
Last Modified: 22 Nov 2022 11:39
URI: https://www.open-access.bcu.ac.uk/id/eprint/13753

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