Exploring the Effect of Display Type on Co-Located Multiple Player Gameplay Performance, Immersion, Social Presence, and Behavior Patterns

Xu, Wenge and Zheng, Ruichen and Monteiro, Diego and Nanjappan, Vijayakumar and Wang, Yihong and Liang, Hai-Ning (2024) Exploring the Effect of Display Type on Co-Located Multiple Player Gameplay Performance, Immersion, Social Presence, and Behavior Patterns. In: 19th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, 27th - 29th February 2024, Rome, Italy.

[img]
Preview
Text
BCU_blocktower.pdf - Accepted Version
Available under License Creative Commons Attribution Non-commercial No Derivatives.

Download (3MB)

Abstract

With advances in virtual reality (VR) technology, immersive head-mounted displays (HMDs) have become widely accessible. These devices have made social games and platforms like VRChat popular. Although the literature points to several factors that affect immersion and social presence, there has been no study that has explored the effect of social display setup on immersion and gameplay in multi-player social games. This work aims to shed light on this issue and investigates the effect of social display setup on gameplay performance and experience (i.e., immersion and social presence) in a multi-player competitive social game (i.e., Jenga). We conducted a one-way between-subjects experiment with 24 participants equally distributed in three groups (4 pairs of 2 participants in each group, who were all strangers to each other) according to three social display setups (2 small-screen tablets, 1 shared 40-inch large TV, and 2 VR HMDs). Our results indicate that (1) players gave a lower rating to challenge in the VR-based social setting than in the small-screen tablet display setting, and (2) gameplay behavior patterns are different among these social display setups.

Item Type: Conference or Workshop Item (Paper)
Identification Number: https://doi.org/10.5220/0012469000003660
Dates:
DateEvent
27 December 2023Accepted
1 March 2024Published Online
Uncontrolled Keywords: Immersion, Social Presence, Head-Mounted Displays, Large Displays, Small Tablet Displays, Co-located Social Play.
Subjects: CAH11 - computing > CAH11-01 - computing > CAH11-01-01 - computer science
CAH11 - computing > CAH11-01 - computing > CAH11-01-06 - computer games and animation
Divisions: Faculty of Computing, Engineering and the Built Environment > School of Computing and Digital Technology
Depositing User: Wenge Xu
Date Deposited: 22 Jan 2024 14:16
Last Modified: 22 Mar 2024 11:19
URI: https://www.open-access.bcu.ac.uk/id/eprint/15132

Actions (login required)

View Item View Item

Research

In this section...